Manuel Escorza

Level designer

Portfolio website

Manuel Escorza | Level Designer

Manuel Escorza

Level Designer

Professional Level Designer with 5 years of industry experience across single and multiplayer games. Previously a programmer with extensive scripting and coding experience. My favorite thing about level design & environment creation is to tell stories and iterating the experience until its just right for the players.

Based in Spain, open to relocate or remote/freelance/b2b in any time zone as needed. Let’s talk!

download resume

⚡ 5+ YEARS

level design for both single player and multiplayer games

🕹️ 1 SHIPPED

shipped AAA console title
full cycle, from start to finish

⚙️ UE5 + UNITY

experience with multiple game engines

💻 SCRIPTING

experience with C++, C#, JavaScript and Blueprints (UE5)

⚡ 5+ YEARS

level design for both single player and multiplayer

SHIPPED GAMES
PERSONAL PROJECTS
RECOMMENDATIONS
Manuel is a fantastic level designer. Having worked closely with him, I can tell you that he is a true team player that can positively affect the dynamics in a team. Manuel's strong communication and social skills shines when working together with him. He's a very likable person to work together with. Always positive, pro-active, problem solving & player orientated. He knows how to make a level fun for the player, someone you want on your team.
Trinh Nguyen
Senior Level Designer
Manuel is one of the most passionate people I've ever had the good fortune of working with. He brings a lot of energy, desire and drive to everything he works on, and with it he elevates those around him to better themselves in the process. Through good times and bad, Manuel is a diligent level designer, a good personality to be around and gets along with everyone. He also hosts a fantastic wine and ham evening, what more can you ask for? :)
Chris Speak
Lead System Designer
Collaborating with Manuel has been a delightful experience across multiple locations. His people-first attitude significantly contributed to our team's cohesion, especially during challenging times. His unique narrative-driven approach to location design not only brought our project's world to life but also served as a source of inspiration throughout our journey. I eagerly look forward to the opportunity of working with him again. Any team would be fortunate to have Manuel's expertise and spirit.
Joshua Ellis
Level Designer
CONTACT

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Professional award-winning Level Designer with 5+ years of experience building story-driven environments in Unreal Engine/Unity with proven experience in cross-discipline pipelines with level art, lighting and programming as well as 2 shipped titles on console and PC.Graduated from Vancouver Film School with honors and awarded best thesis in game design by the University of Alicante. Proficient in scripting, coding and procedural tools, I focus on developing narrative rich environments efficiently; with quick iteration and final polish in mind, to facilitate back and forth between departments and bring shared vision to life.