level design for both single player and multiplayer games
shipped AAA console title
full cycle, from start to finish
experience with multiple game engines
experience with C++, C#, JavaScript and Blueprints (UE5)
level design for both single player and multiplayer
YouTube format talk I made extracting and looking at how one of my favorite RPGs of last year dealt with building one of my favorite levels. I talk about both the game design and environment art aspects.



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Professional award-winning Level Designer with 5+ years of experience building story-driven environments in Unreal Engine/Unity with proven experience in cross-discipline pipelines with level art, lighting and programming as well as 2 shipped titles on console and PC.Graduated from Vancouver Film School with honors and awarded best thesis in game design by the University of Alicante. Proficient in scripting, coding and procedural tools, I focus on developing narrative rich environments efficiently; with quick iteration and final polish in mind, to facilitate back and forth between departments and bring shared vision to life.